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Spatial Science Series-Fontana’s Game

In “Fontana’s Game”, Chuang re-imagines painter Lucio Fontana’s work in a digital way. Fontana breaks the boundary between 2d and 3d space by cutting through canvas, and in Chuang’s work he tries to keep developing this idea. Through Maya software, Chuang re-created Fontana’s scars of canvas in digital space and used them to do the fluid simulation. During the simulation, the fluid particles passed through the scars and generated sophisticated geometries. In the end the final form truly broke the boundaries of 2d and 3d space. Meanwhile during the fabrication of sculpture based on the fluid forms, the mechanical movements of 3d printer became a new type of painting actions in a 3d way. For Chuang, the final result has become a new representation for painting in the digital era.


https://chekuangchuang.blogspot.tw/2017/09/spatial-science-fontanas-game.html

Spatial Science Series-Fontana’s Game

In “Fontana’s Game”, Chuang re-imagines painter Lucio Fontana’s work in a digital way. Fontana breaks the boundary between 2d and 3d space by cutting through canvas, and in Chuang’s work he tries to keep developing this idea. Through Maya software, Chuang re-created Fontana’s scars of canvas in digital space and used them to do the fluid simulation. During the simulation, the fluid particles passed through the scars and generated sophisticated geometries. In the end the final form truly broke the boundaries of 2d and 3d space. Meanwhile during the fabrication of sculpture based on the fluid forms, the mechanical movements of 3d printer became a new type of painting actions in a 3d way. For Chuang, the final result has become a new representation for painting in the digital era.

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