(ab)Normal is a graphic novel without chronology. Instead, obsolete 3ds and rejected timelines are reconfigured in spatial narratives. Iconographic images describe the allegory of a culture that revolve obsessively around Internet, Gaming and Religion.
Being the collective idea of four architects, (ab)Normal is firstly an experiment on Architectural Representation; Photorealism is carefully deconstructed and rearranged in illustrations based on Normal vectors, avoiding the traditional structure that builds the contemporary visual description of a space. Hence, this project is both scientific in its method and evocative for its thematic background.